Strategy game

Results: 1036



#Item
831Correlated equilibrium / Solution concept / Strategy / Repeated game / Subgame perfect equilibrium / Subgame / Epsilon-equilibrium / Risk dominance / Game theory / Problem solving / Nash equilibrium

Codes of Conduct, Private Information and Repeated Games1 Juan I. Block and David K. Levine2 First version: [removed]This version: [removed]Abstract: We examine self-referential games in which there is a chance of unders

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Source URL: www.dklevine.com

Language: English - Date: 2012-11-07 14:35:27
832Price of anarchy / Epsilon-equilibrium / Nash equilibrium / Science / Potential game / Congestion game / Strategy / Game theory / Problem solving / Economics

CIS 700 Differential Privacy in Game Theory and Mechanism Design February 21, 2014 Lecture 6 Lecturer: Aaron Roth Scribe: Aaron Roth

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Source URL: www.cis.upenn.edu

Language: English - Date: 2014-02-21 09:55:38
833Risk dominance / Nash equilibrium / Best response / Solution concept / Strategy / Outcome / Coordination game / Evolutionary game theory / Signaling game / Game theory / Problem solving / Economics

Population Games Lawrence E. Blume SFI WORKING PAPER: [removed]SFI Working Papers contain accounts of scientific work of the author(s) and do not necessarily represent the

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Source URL: www.santafe.edu

Language: English - Date: 2013-03-12 16:45:22
834Epsilon-equilibrium / Nash equilibrium / Repeated game / Trembling hand perfect equilibrium / Strategy / Extensive-form game / Subgame perfect equilibrium / Solution concept / Best response / Game theory / Problem solving / Economics

CIS 700 Differential Privacy in Game Theory and Mechanism Design April 18, 2014 Lecture 11 Lecturer: Aaron Roth Scribe: Aaron Roth

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Source URL: www.cis.upenn.edu

Language: English - Date: 2014-04-17 16:36:26
835Crazy Stone / Monte Carlo method / Computer chess / Go / Chess / Outline of chess / Games / Computer Go / Mogo

LETTING STONES GO UNTURNED Wéiqí, Baduk or simply, Go. Over two thousand years old, this challenging game of strategy and tactics has taught warriors, monks and intellectuals to focus, concentrate and plan. Far more c

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Source URL: pascallin.ecs.soton.ac.uk

Language: English - Date: 2008-04-12 06:25:51
836Video game genres / Kodu Game Lab / Microsoft Research / Game design / First-person shooters / Video game development / Real-time strategy / Portal / Software / Application software / Digital media

Week 4 Content    

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Source URL: kodu.blob.core.windows.net

Language: English - Date: 2014-02-18 16:04:49
837Bayesian game / Cheap talk / Nash equilibrium / Solution concept / Correlated equilibrium / Mechanism design / Revelation principle / Strategy / Outcome / Game theory / Problem solving / Signaling game

Implementation of Communication Equilibria by Correlated Cheap Talk: the Two-Player Case∗ P´eter Vida†and Fran¸coise Forges‡ January[removed]first version: February 2011)

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Source URL: fakultaetsseminar.uni-mannheim.de

Language: English - Date: 2012-03-12 10:03:08
838Abstract strategy games / Chess endgames / Pawn / Chess variants / Outline of chess / Tamerlane chess / Sorry! / Chess / Games / Chess theory

BLOCKADE A game for the piecepack by David Boyle, James Kyle and Chris Young Version 1.0, June[removed]Copyright (c) 2004, David Boyle, James Kyle and Chris Young 2 Players, 30-60 Minutes Equipment: 1 piecepack

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Source URL: superdupergames.org

Language: English - Date: 2006-04-23 14:49:10
839EA / ER / Software development / Video game development / Electronic Arts / Entertainment Software Association

WHO COUNTRY COOPERATION STRATEGY[removed]A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A

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Source URL: www.who.int

Language: English - Date: 2014-06-26 08:42:49
840Windows games / Archimedes / Strategy video games / Amiga games / Arcade games / Space Empires III / Sector 41 / Digital media / Application software / Electronic games

Archimedes A New Game For Two BY PHILIP COHEN AND SCOTT MARLEY

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Source URL: superdupergames.org

Language: English - Date: 2005-12-18 15:09:47
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